![]() ![]() LocoRoco Cocoreccho received "mixed or average" reviews, according to review aggregator Metacritic. In each mini game it is possible to increase the number of LocoRoco by up to 15 by achieving a high score. Along the route there are three types of minigames. Players can also use the Cocoreccho to tilt and jolt various characters and objects within the environment by positioning the Cocoreccho on the intended target and tilting or shaking the controller. This is depicted as a ring of light emanating from the Cocoreccho, which prompts LocoRoco to move toward the Cocoreccho. The Cocoreccho is maneuvered with the left analog stick and can call LocoRoco using. In the game, players control a butterfly (the "Cocoreccho" of the title) to gather LocoRoco that are dispersed throughout a level and direct them to a goal in a large enough group to pass through. Described as an "interactive screensaver", LocoRoco Cocoreccho! features an autonomous two-dimensional environment in which the world and characters play even without input from the player. The game released for PlayStation 3 via the PlayStation Network in September 2007. For £1.99 its a bargain and worth downloading to play whenever you're feeling in need of cheering up.LocoRoco Cocoreccho (or in Japan) is a platform game developed and published by Sony Computer Entertainment. So it works, eve if it's not quite as instantly accessable, it's as cute as ever and its still very fun to play. It might stop you and have you scratching your head once in a while, and sometimes moving your pointer around can be frustrating, but it does work. Think Locoroco crossed with a little bit of Lemmings and you have an idea of how this game works. It's all only a little more complicated than the PSP game and you soon get the hang of controlling the little blighters via your butterfly, but the change in control method does make the game seem like it has more strategy and depth than the original. The music, too, makes a welcome return with the little Locorocos singing their hearts out. ![]() The Locoroco's are still very cute and even the enemies look about as threatening as an episode of The Night Garden. The graphics, however, haven't changed at all, bar the upgraded resolution for HD screens. This allows you to reach high objects such as branches that curl out, leading to new paths. By tapping the O button you can make them jump or stand on each other's heads. Just like in the first game, the Locorocos are guided by the scenery, stopping when they reach an object. Sometimes you'll pass other sleeping Locoroco's, which can be woken by passing over them with the ones that are already awake. The Cocoreccho butterfly pointer is controlled by the left stick, with the O button being used to coax nearby Locoroco's to follow you. This little critter is your new way of getting those cute little balls of fun to their destination. Gone are the left and right tilting of the world, replaced with a butterfly, of all things. The first thing anyone who has already played PSP Locoroco will notice is the controls. ![]() So, with the sort-of-sequel now available on the PS3 shop, how does it measure up to the original? I downloaded it for £1.99 and prepared to find out. Not surprising, when you consider the great stylished cartoony graphics, the simple but highly effective gameplay and those cute little singing Locorocos. What could have been just a cute game with a small cult following became a massive success. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |